# modularstairs.txt -- modular stairs
#
# Syntax Summary
#
# catalogTextResource XXXX X
#   the name of the IFF file and the index of the stringset
#   within that file holding the strings to use for catalog 
#   descriptions and related metadata.
#
# buildTipIndex x
#   the index of the string in the build tip stringset
#   that contains the build/decorating tip text that will be
#   appended to the catalog description of the following entries.
#
# modularStairs X
#   used to start a new block for a modular stairs product.  Specifies 
#   the integer ID the game uses internally to refer to this product.
#
# objectID <objType> 0xHHHHHHHH
#   specifies one of the component objects of this product.  
#   objType must be one of: {landing|placeholder|step|topStep|bottomStep} (case-insensitive)
#   0xHHHHHHHH is a 32-bit hexadecimal number (a "0x" followed by 8 hexdecimal digits)
#     representing the globally-unique identifier for the selector (or master selector 
#     for multi-tile objects) for the object occupying this "slot".
#
# catalogTextIndex X
#   this informs the catalog at what index in the catalogTextStringSet
#   to find the descriptive text for the catalog item
#
# notInCatalog
#   used instead of "catalogTextIndex X" to designate this item should 
#   not appear in the catalog UI


version 1

ignoreErrors true

catalogTextResource build 139

buildTipIndex 8

modularStairs 8
objectID landing     0x8EBB5644
objectID placeholder 0x6EBB5643
objectID step        0x4EBB5641
objectID topStep     0x0EBB5645
objectID bottomStep  0xEEBB5642
catalogTextIndex 9